Thursday 26 May 2016

Evaluation

The theme I had chosen for my project was medieval fantasy
To develop my ideas I first began looking for reference material of artwork that has already been done on art station and look at what similarities these all shared for me to implement into my own design, doing this led to me discovering that there were many different styles people conceive to be fantasy and because of this I used different aspects to influence my own.

I then started experimenting by creating basic outlines of different layouts of a fantasy styled landscape I would later pick and choose different aspects of each layout in my final piece.
To build on my skill on creating landscapes, I took different pictures I had already taken from similar outdoor terrains to what people already create concept art from, out of these I picked out one picture I took from Scarfell pike located in the Lake District national park in Cumbria, in Photoshop I tried to mimic the photo as realistically I could using the paint brushes.
While researching my theme and similar concepts that have already been done I found lots of reference images from different films and games that would help me while I created my own concept.

These reference materials helped me as it gave me ideas on how to convey a fantasy theme on a landscape like having unique wildlife and plants and very vibrant lighting.
This affected my design with how I developed it, I would have to come up with a variety of different looking trees that looked very unnatural to have in the real world until I came up with a design that I was pleased with.

With my research If I were to do it again I would watch or play some of the films and games that I was pointed towards by some of my classmates, that way I’d have had a lot more material to look at and be inspired from instead of looking at screenshots from them.
When creating my final piece I tried to add subliminal lines in my piece that would lead from one eye catching section to something a little bit less obvious making the viewer explore a path left in my concept art.

When I created my piece I wanted to create the feeling of life waking and coming into motion, I did this by having it set at sunrise, I also created a creature waking up and basking in the sunlight to emphasise this.

I created a canyon where there was less light showing that the sun had only just risen above the skyline shining over only a few sections that were high enough and faced the rising sun.
I am partially happy with my final piece, some sections like the bridge and the creature I am very happy with but I feel the background was lacking after I removed the water from it as I couldn’t get it to look how I wanted, another thing I am unhappy about is the clouds, I feel as if they should be a bit more darker on the sides facing away from the sun and a lot less transparent.

when i did the rocks in my final piece i used what i had learned from my earlier experiments and focused more on the shape and shading of the rocks instead of the texture as the experiments i did never had a clear shape you could see.


Comparing my work to another piece of research I had earlier found shows how I was inspired by a certain layout of having a high foreground, a low middle and then the skyline would be a mountain top with the sun creeping over.

If I were to re do my project I would look more into different artists and maybe look at how they create there final pieces and the skills they used to do these and then experiment using the techniques I found to give my work a different look. 
i would also do more experimentation with what didn't work first the first time and look at tutorials on how to do them better.

Thursday 12 May 2016

Final concept time-lapse

https://youtu.be/hI64EGcFUls

This is a 10 minute long time lapse of my progress while creating my final piece.

i started my final